AI Insights · Timothy · September 2022
Top 5 Snake Games in France Q3 2022 Performance Overview
A detailed look at the performance of the top 5 snake games on a unified platform in France during Q3 2022, based on data from Sensor Tower.
In the third quarter of 2022, the top five snake games in France exhibited varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared, based on data from Sensor Tower.
Snake.io - Fun Online Snake from Kooapps saw a notable increase in weekly downloads, peaking at around 33K in mid-August before tapering off to approximately 21.6K by the end of September. The app's weekly active users followed a similar trend, rising to about 185K in early August and then decreasing to roughly 157K by the end of the quarter. Revenue showed fluctuations, with a peak of $93 in late August and a low of $41 in mid-September.
slither.io by Lowtech Studios LLC experienced a decline in weekly downloads, starting from about 13.5K in late June and ending at roughly 14.5K in September. The app's weekly active users decreased from around 126K in late June to about 110K by the end of September. Revenue remained modest, peaking at $20 in early August and dropping to $4 by the end of the quarter.
Blobsbuster from Voodoo had fluctuating weekly downloads, starting at 7.8K in late June, peaking at around 15.8K in early July, and then declining to roughly 1.5K by the end of September. The app's weekly active users followed a similar pattern, reaching a high of about 18.7K in mid-July and dropping to around 4.9K by late September. Notably, the app did not generate any revenue during this period.
Snake Zone .io: Worms Game by Madnow showed a steady trend in weekly downloads, peaking at around 5.5K in mid-August and ending the quarter with approximately 2.4K. The app's weekly active users saw growth, reaching about 8.8K in mid-August before decreasing to roughly 6.5K by the end of September. Revenue remained low, peaking at $20 in late June and stabilizing around $10 by the end of the quarter.
Snake Arena 3D: Battle Rivals! from AI Games FZ exhibited variable weekly downloads, starting from 2K in late June, peaking at around 4.7K in mid-August, and closing the quarter at approximately 3.7K. The app's weekly active users increased from around 8.7K in late June to about 13.3K in mid-August, before decreasing to 10.7K by the end of September. Revenue remained minimal, with a peak of $10 in late August.
For more detailed insights and data, visit Sensor Tower.